Pandemic 瘟疫危机
Price RM206.00
Availability In Stock
附送 游戏卡套 | Free Sleeve

* 入围2009德国年度最佳游戏 (SDJ)
* 2009 Spiel des Jahres Nominee


You and your team are the only things standing in the way of deadly diseases that threaten the world. The fate of humanity is in your hands!

As skilled members of a disease-fighting team, you and the other players work together to keep the world safe from outbreaks and epidemics. Only through teamwork will you have a chance to find a cure.

Pandemic is a cooperative board game in which players work as a team to treat infections around the world while gathering resources for cures. First published in 2007, the game's unique combination of cooperative gameplay, engrossing premise, and compelling design have proved a hit with everyone from hardcore gamers to casual players.

Pandemic 瘟疫危机
游戏人数: 2-4人
适合年龄: 8+
游戏时间: 45 分钟
* 入围2009德国年度最佳游戏 (SDJ)





Pandemic 瘟疫危机
No. of Players: 2-4
Suggested Age: 8+  
Game Duration: 45 min
* 2009 Spiel des Jahres Nominee

In Pandemic, several virulent diseases have broken out simultaneously all over the world! The players are disease-fighting specialists whose mission is to treat disease hotspots while researching cures for each of four plagues before they get out of hand.

The game board depicts several major population centers on Earth. On each turn, a player can use up to four actions to travel between cities, treat infected populaces, discover a cure, or build a research station. A deck of cards provides the players with these abilities, but sprinkled throughout this deck are Epidemic! cards that accelerate and intensify the diseases' activity. A second, separate deck of cards controls the "normal" spread of the infections.

Taking a unique role within the team, players must plan their strategy to mesh with their specialists' strengths in order to conquer the diseases. For example, the Operations Expert can build research stations which are needed to find cures for the diseases and which allow for greater mobility between cities; the Scientist needs only four cards of a particular disease to cure it instead of the normal five—but the diseases are spreading quickly and time is running out.

If one or more diseases spreads beyond recovery or if too much time elapses, the players all lose. If they cure the four diseases, they all win!